MediaTek unveiled the Helio G35 and G25 chipsets, which are aimed at gaming smartphones though more specifically gaming phones that cost $100 or less. With that budget in mind, here’s what the two chips offer. Actually, it’s more like different bins of the same chip.
The Helio G35 is a 12nm chip with an octa-core processor – but it’s all Cortex-A53 cores (not even the faster A55, let alone A7x cores). They run at 2.3GHz and can be connected to up to 6GB of RAM of the 1,600MHz LPDDR4x variety (the cheaper LPDDR3 is also supported up to 4GB). For storage, eMMC 5.1 is the only option.
The GPU is a PowerVR GE8320 from Imagination, running at 680MHz. MediaTek’s HyperEngine dynamically adjusts the CPU, GPU and memory based on thermals and power draw. This GPU was also used in the Helio P35 chip – you can sneak a peek at the Performance section of our Infinix S5 Pro review (which uses the P35).
The Helio G25 has the same architecture, but with lower clock speeds. The CPU is down to 2.0GHz, the GPU to 650 MHz. A bigger difference is that the G35 supports 1080p+ displays while the G25 tops out at 720p+.
Camera features include Multi-Frame Noise Reduction, Electronic Image Stabilization and Rolling Shutter Compensation. If a depth sensor is available, the chipsets can render bokeh effects.
The G35 can be used with cameras up to 25MP (or 13+13MP if using a dual cam setup). Again, the G25 capabilities have been lowered to 21MP cameras (or dual 13+8MP). Both can record 1080p videos at 30 fps using the H.264 codec. For playback H.265 is also supported.
In terms of connectivity, both Helio chipsets are equal. They can do VoLTE and ViLTE on two 4G connections. The HyperEngine can switch between Wi-Fi and LTE in just 13 milliseconds to maintain a fast, stable connection (that’s important for multiplayer games).
Locally, Wi-Fi 5 (ac) and Bluetooth 5.0 are supported and there’s an FM radio receiver.