{"id":58134,"date":"2020-08-01T11:40:00","date_gmt":"2020-08-01T11:40:00","guid":{"rendered":"https:\/\/icrowdnewswire.com\/?p=2684612"},"modified":"2020-08-01T11:40:00","modified_gmt":"2020-08-01T11:40:00","slug":"star-citizen-dev-offers-roadmap-for-development-of-new-development-roadmap","status":"publish","type":"post","link":"https:\/\/ipsnews.net\/business\/2020\/08\/01\/star-citizen-dev-offers-roadmap-for-development-of-new-development-roadmap\/","title":{"rendered":"Star Citizen dev offers roadmap for development of new development roadmap"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" width=\"233\" height=\"24\" src=\"https:\/\/icrowdnewswire.com\/wp-content\/uploads\/2020\/06\/4001-logo.png\" class=\"webfeedsFeaturedVisual wp-post-image\" alt=\"\" style=\"display: block; margin-bottom: 5px; clear:both;max-width: 100%;\" link_thumbnail=\"\" \/><\/p>\n<h2>Roadmap&rsquo;s big promises and long delays mirror the state of&nbsp;<em>Star Citizen<\/em>&nbsp;itself.<\/h2>\n<section class=\"post-meta\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/cdn.arstechnica.net\/wp-content\/uploads\/2014\/07\/IMG_2156-Version-2.jpg\" width=\"769\" height=\"512\" \/><\/section>\n<section class=\"post-meta\"><img decoding=\"async\" src=\"https:\/\/cdn.arstechnica.net\/wp-content\/uploads\/2014\/07\/IMG_2119-Version-2-150x150.jpg\" alt=\"Interrupting and annoying working artists with my flash.\" \/>&nbsp;<img decoding=\"async\" src=\"https:\/\/cdn.arstechnica.net\/wp-content\/uploads\/2014\/07\/IMG_2140-Version-2-150x150.jpg\" alt=\"Audio Director Martin Galway in his hidey-hole.\" \/>&nbsp;<img decoding=\"async\" src=\"https:\/\/cdn.arstechnica.net\/wp-content\/uploads\/2014\/07\/IMG_2136-Version-2-150x150.jpg\" alt=\"The Cloud Imperium conference room is fully equipped with all manner of fancy electronic entertainment...\" \/>&nbsp;<img decoding=\"async\" src=\"https:\/\/cdn.arstechnica.net\/wp-content\/uploads\/2014\/07\/IMG_2115-Version-2-150x150.jpg\" alt=\"Joysticks, joysticks, so many joysticks! Being a proper space combat sim, Star Citizen is being designed to work well with advanced peripherals like sticks and throttles rather than just mice and gamepads.\" \/>&nbsp;<img decoding=\"async\" src=\"https:\/\/cdn.arstechnica.net\/wp-content\/uploads\/2014\/07\/IMG_2132-Version-2-150x150.jpg\" alt=\"Beautifully rendered concept art posters adorn the hallways. Each of the game&#039;s ships has its own fictional manufacturer and its own in-game lore. At left are Musashi Industrial Freelancers; at right is one of the 300-series fighters.\" \/><\/section>\n<section class=\"post-meta\">It has now been&nbsp;<a href=\"https:\/\/arstechnica.com\/gaming\/2012\/11\/star-citizens-chris-roberts-discusses-upping-the-ante-on-pc-gaming\/\">almost eight years<\/a>&nbsp;since&nbsp;<em>Star Citizen<\/em>&nbsp;launched its first Kickstarter. At this point, its backers, who have&nbsp;<a href=\"https:\/\/robertsspaceindustries.com\/funding-goals\">given over $306 million to the game&#8217;s development,<\/a>&nbsp;should be used to the seemingly&nbsp;<a href=\"https:\/\/arstechnica.com\/gaming\/2014\/05\/clash-of-the-space-titans-star-citizen-delayed-elite-dangerous-on-track\/\">endless<\/a>&nbsp;<a href=\"https:\/\/arstechnica.com\/gaming\/2018\/07\/court-denies-star-citizen-backers-4500-refund-lawsuit\/\">series<\/a>&nbsp;of&nbsp;<a href=\"https:\/\/arstechnica.com\/gaming\/2015\/07\/star-citizen-creator-calls-bullshit-on-feature-creep-and-over-ambition\/\">delays<\/a>&nbsp;for its final release (while clinging hopefully to a&nbsp;<a href=\"https:\/\/robertsspaceindustries.com\/comm-link\/\/17564-Star-Citizen-Alpha-390\">regularly updated but very incomplete alpha version<\/a>). Backers also need to summon deep reserves of patience for&nbsp;<em>Squadron 42<\/em>, the single-player spinoff story that was&nbsp;<a href=\"https:\/\/arstechnica.com\/gaming\/2016\/11\/star-citizen-production-schedule-release\/\">first promised for a 2015 launch<\/a>.<\/p>\n<p>&nbsp;<\/p>\n<p>Now, though,&nbsp;<em>Star Citizen<\/em>&nbsp;is facing apparent delays in planned updates&nbsp;<em>to the system it uses to publicly track development updates<\/em>.<\/p>\n<p>This latest saga started in March, when developer Roberts Space Industries&nbsp;<a href=\"https:\/\/robertsspaceindustries.com\/comm-link\/spectrum-dispatch\/17518-Roadmap-Roundup-March-13th-2020\">admitted in a forum post<\/a>&nbsp;that its&nbsp;<a href=\"https:\/\/robertsspaceindustries.com\/roadmap\/board\/2-Squadron-42\">current public roadmap<\/a>&nbsp;for&nbsp;<em>Squadron 42<\/em>&nbsp;development was &#8220;not reflecting [the] progress&#8221; that was being made on the game.<\/p>\n<p>&#8220;We&rsquo;ve found that the format in which we&rsquo;ve attempted to visualize our progress linearly does not match the approach we&rsquo;re taking in the development of&nbsp;<em>Squadron 42<\/em>,&#8221; RSI wrote. &#8220;Over time, we&rsquo;ve found that the roadmap as presented does not and cannot accurately represent development on a AAA chapter-based, story-driven game like&nbsp;<em>SQ42<\/em>.&#8221;<\/p>\n<p>&nbsp;<\/p>\n<div class=\"pullbox sidebar story-sidebar right\">\n<div class=\"story-sidebar-part\">\n<div class=\"story-sidebar-part-content\">\n<h3>FURTHER READING<\/h3>\n<p><a class=\"recommendation-further-reading\" href=\"https:\/\/arstechnica.com\/gaming\/2015\/07\/star-citizen-creator-calls-bullshit-on-feature-creep-and-over-ambition\/\">Star Citizen creator calls &ldquo;bulls**t&rdquo; on feature creep and overambition<\/a><\/div>\n<\/div>\n<\/div>\n<p>In short, RSI said the current roadmap was too ugly and uninformative for its standards. So RSI promised it was &#8220;going back to the proverbial drawing board to explore different [roadmap] approaches for&nbsp;<em>Squadron 42<\/em>.&#8221; That included potential options that would &#8220;utilize our internal sprint-tracking process to visualize our progress,&#8221; tying in directly with RSI&#8217;s internal project scheduling software.<\/p>\n<p>&nbsp;<\/p>\n<p>Now that we&#8217;re approaching five months since that announcement, some&nbsp;<em>Star Citizen<\/em>&nbsp;community members&nbsp;<a href=\"https:\/\/www.reddit.com\/r\/starcitizen\/comments\/hx1s6v\/4_months_ago_cig_promised_more_regular_updates\/\">have been justifiably asking<\/a>&nbsp;what happened to the promised roadmap overhaul. RSI responded to those concerns Tuesday&nbsp;<a href=\"https:\/\/robertsspaceindustries.com\/spectrum\/community\/SC\/forum\/3\/thread\/squadron-42-roadmap-update\/3260782\">with a post<\/a>&nbsp;promising that the roadmap overhaul &#8220;is still very much in development&#8230; While it&rsquo;s not quite ready, it&rsquo;s currently top priority on the web team&rsquo;s current projects.&#8221;<\/p>\n<p>That kind of language might sound eerily familiar to anyone who has followed RSI&#8217;s lofty and long-delayed development promises writ large. Don&#8217;t worry, though; RSI is now offering a roadmap&nbsp;<em>for the rollout of its revolutionary new roadmap<\/em>:<\/p>\n<blockquote>\n<p>In the immediate future, we plan to deliver the following communications:<\/p>\n<p>1. Give an explanation of the goals of our new Roadmap and what to expect from it<br \/>2. Show a rough mockup of the proposed new Roadmap<br \/>3. Share a work in progress version of the Roadmap for at least one of our core teams<br \/>4. And then finally transition to this new Roadmap<\/p>\n<p>We&rsquo;ll approach them in the order above, and we&rsquo;ll likely need a few weeks between steps, so I don&rsquo;t want to create the impression that this is happening overnight. But we should be announcing step 1 pretty soon if my meeting on Thursday about this is as good as I think it will be.<\/p>\n<\/blockquote>\n<p>And much like&nbsp;<em>Squadron 42<\/em>&nbsp;itself, RSI is promising that new roadmap will be well worth the wait. &#8220;Believe me when I say I&rsquo;m personally very eager to release it to you,&#8221; Community Manager Tyler Witkin writes. &#8220;We took the time to explore options for how we could better represent our progress, and I believe we are getting close to landing in a pretty great spot&#8230; This new Roadmap&nbsp;<em>will drastically change how you follow the development progress for both Squadron 42 and Star Citizen<\/em>&nbsp;[emphasis added].&#8221;<\/p>\n<figure class=\"video\">\n<div class=\"wrapper\"><\/div><figcaption class=\"caption\">\n<div class=\"caption-text\">The original&nbsp;<em>Star Citizen<\/em>&nbsp;reveal video that wowed the Internet in 2012.<\/div>\n<\/figcaption><\/figure>\n<p>After waiting nearly eight years and counting for&nbsp;<em>Star Citizen<\/em>, we here at Ars can&#8217;t wait for this exciting new development to &#8220;drastically change how [we] follow the development progress.&#8221; Failing that, though, we eagerly await an update that offers more details on the development of the new development roadmap, which we expect could be coming in a few months&#8217; time.<\/p>\n<\/section>\n<p class=\"tags\">\n<div><strong>See Campaign: <\/strong><a href=\"https:\/\/robertsspaceindustries.com\/roadmap\/board\/2-Squadron-42\" target=\"_blank\">https:\/\/robertsspaceindustries.com\/roadmap\/board\/2-Squadron-42<\/a><br \/><b>Contact Information:<\/b><br \/>KYLE ORLAND<\/p>\n<p><b>Tags:<\/b><br \/><a href=\"\"><\/a>, <a href=\"https:\/\/icrowdnewswire.com\/category\/news-category\/wire\/\" rel=\"category tag\">Wire<\/a>, <a href=\"https:\/\/icrowdnewswire.com\/category\/global-regions\/united-states\/\" rel=\"category tag\">United States<\/a>, <a href=\"https:\/\/icrowdnewswire.com\/category\/language\/english\/\" rel=\"category tag\">English<\/a><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"\" alt=\"image\" width=\"400\" height=\"300\" class=\"cwdfimg\" \/><\/div>\n<div>\n<h3>Contact Information:<\/h3>\n<p>KYLE ORLAND<\/p>\n<\/p><\/div>\n","protected":false},"excerpt":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" width=\"233\" height=\"24\" src=\"https:\/\/icrowdnewswire.com\/wp-content\/uploads\/2020\/06\/4001-logo.png\" alt=\"\">Roadmap&rsquo;s big promises and long delays mirror the state of&nbsp;Star Citizen&nbsp;itself. &nbsp;&nbsp;&nbsp;&nbsp; It has now been&nbsp;almost eight years&nbsp;since&nbsp;Star Citizen&nbsp;launched its first Kickstarter. At this point, its backers, who have&nbsp;given over $306 million to the game&rsquo;s development,&nbsp;should be used to the seemingly&nbsp;endless&nbsp;series&nbsp;of&nbsp;delays&nbsp;for its final release (while clinging hopefully to a&nbsp;regularly updated but very incomplete alpha version). &hellip; <a href=\"https:\/\/icrowdnewswire.com\/2020\/08\/01\/star-citizen-dev-offers-roadmap-for-development-of-new-development-roadmap\/\">Continue reading <span>Star Citizen dev offers roadmap for development of new development roadmap<\/span><\/a> <a href=\"https:\/\/ipsnews.net\/business\/2020\/08\/01\/star-citizen-dev-offers-roadmap-for-development-of-new-development-roadmap\/\" class=\"more-link\">Continue Reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":47,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,22,54],"tags":[],"class_list":["post-58134","post","type-post","status-publish","format-standard","hentry","category-english","category-united-states","category-wire"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v24.9 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Star Citizen dev offers roadmap for development of new development roadmap - Business<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"http:\/\/ipsnews.net\/business\/2020\/08\/01\/star-citizen-dev-offers-roadmap-for-development-of-new-development-roadmap\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Star Citizen dev offers roadmap for development of new development roadmap - Business\" \/>\n<meta property=\"og:description\" content=\"Roadmap&rsquo;s big promises and long delays mirror the state of&nbsp;Star Citizen&nbsp;itself. &nbsp;&nbsp;&nbsp;&nbsp; It has now been&nbsp;almost eight years&nbsp;since&nbsp;Star Citizen&nbsp;launched its first Kickstarter. At this point, its backers, who have&nbsp;given over $306 million to the game&rsquo;s development,&nbsp;should be used to the seemingly&nbsp;endless&nbsp;series&nbsp;of&nbsp;delays&nbsp;for its final release (while clinging hopefully to a&nbsp;regularly updated but very incomplete alpha version). &hellip; Continue reading Star Citizen dev offers roadmap for development of new development roadmap Continue Reading &rarr;\" \/>\n<meta property=\"og:url\" content=\"http:\/\/ipsnews.net\/business\/2020\/08\/01\/star-citizen-dev-offers-roadmap-for-development-of-new-development-roadmap\/\" \/>\n<meta property=\"og:site_name\" content=\"Business\" \/>\n<meta property=\"article:published_time\" content=\"2020-08-01T11:40:00+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/icrowdnewswire.com\/wp-content\/uploads\/2020\/06\/4001-logo.png\" \/>\n<meta name=\"author\" content=\"Bilal\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Bilal\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"4 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"WebPage\",\"@id\":\"http:\/\/ipsnews.net\/business\/2020\/08\/01\/star-citizen-dev-offers-roadmap-for-development-of-new-development-roadmap\/\",\"url\":\"http:\/\/ipsnews.net\/business\/2020\/08\/01\/star-citizen-dev-offers-roadmap-for-development-of-new-development-roadmap\/\",\"name\":\"Star Citizen dev offers roadmap for development of new development roadmap - 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At this point, its backers, who have&nbsp;given over $306 million to the game&rsquo;s development,&nbsp;should be used to the seemingly&nbsp;endless&nbsp;series&nbsp;of&nbsp;delays&nbsp;for its final release (while clinging hopefully to a&nbsp;regularly updated but very incomplete alpha version). &hellip; Continue reading Star Citizen dev offers roadmap for development of new development roadmap Continue Reading &rarr;","og_url":"http:\/\/ipsnews.net\/business\/2020\/08\/01\/star-citizen-dev-offers-roadmap-for-development-of-new-development-roadmap\/","og_site_name":"Business","article_published_time":"2020-08-01T11:40:00+00:00","og_image":[{"url":"https:\/\/icrowdnewswire.com\/wp-content\/uploads\/2020\/06\/4001-logo.png","type":"","width":"","height":""}],"author":"Bilal","twitter_card":"summary_large_image","twitter_misc":{"Written by":"Bilal","Est. reading time":"4 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"WebPage","@id":"http:\/\/ipsnews.net\/business\/2020\/08\/01\/star-citizen-dev-offers-roadmap-for-development-of-new-development-roadmap\/","url":"http:\/\/ipsnews.net\/business\/2020\/08\/01\/star-citizen-dev-offers-roadmap-for-development-of-new-development-roadmap\/","name":"Star Citizen dev offers roadmap for development of new development roadmap - 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