{"id":32876,"date":"2020-06-26T22:14:00","date_gmt":"2020-06-26T22:14:00","guid":{"rendered":"https:\/\/icrowdnewswire.com\/?p=2621420"},"modified":"2020-06-26T22:14:00","modified_gmt":"2020-06-26T22:14:00","slug":"new-google-arcore-depth-api-lets-ar-objects-hide-behind-real-world-obstacles","status":"publish","type":"post","link":"https:\/\/ipsnews.net\/business\/2020\/06\/26\/new-google-arcore-depth-api-lets-ar-objects-hide-behind-real-world-obstacles\/","title":{"rendered":"New Google ARCore Depth API lets AR objects hide behind real-world obstacles"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" width=\"233\" height=\"24\" src=\"https:\/\/icrowdnewswire.com\/wp-content\/uploads\/2020\/06\/4126-logo-1-1207.png\" class=\"webfeedsFeaturedVisual wp-post-image\" alt=\"\" style=\"display: block; margin-bottom: 5px; clear:both;max-width: 100%;\" link_thumbnail=\"\" \/><\/p>\n<p>A new API is now available for developers to take advantage of for brand-new AR experiences on Android and Unity. First announced late-last year, the new API lets developers blend digital objects in the physical world. This is all done with a single RGB camera &ndash; boy, AR sure has come a long way.<\/p>\n<p>The way that Google puts it, occlusion is the ability for digital objects to accurately appear behind real world objects. This makes it so that objects accurately hide behind things like walls, tables, couches, or anything that would &ldquo;obstruct&rdquo; it relative to the surface that you place the digital item, this making AR feel more realistic.<\/p>\n<p>Game studio Illumix has already integrated this new API into its latest game:&nbsp;<em>Five Nights at Freddy&rsquo;s: AR: Special Delivery<\/em>. There are also a couple of Snapchat lenses that take advantage of the new API including the&nbsp;<em>Dancing Hotdog<\/em>&nbsp;and&nbsp;<em>Undersea World<\/em>&nbsp;lenses.<\/p>\n<p>ToF sensors are not required for this API, but having will eventually improve these experiences. Samsung&rsquo;s Quick Measure app will eventually begin using ARCore Depth API on the Galaxy Note10+ and Galaxy S20 Ultra.<\/p>\n<p>The Depth API is available in ARCore 1.18 and is compatible &ldquo;across hundreds of millions of compatible Android devices.<\/p>\n<p class=\"tags\">\n<div><strong>See Campaign: <\/strong><a href=\"https:\/\/www.gsmarena.com\/new_google_arcore_depth_api_lets_ar_objects_hide_behind_realworld_obstacles-news-43963.php\" target=\"_blank\">https:\/\/www.gsmarena.com\/new_google_arcore_depth_api_lets_ar_objects_hide_behind_realworld_obstacles-news-43963.php<\/a><br \/><b>Contact Information:<\/b><br \/>Ricky<\/p>\n<p><b>Tags:<\/b><br \/><a href=\"\"><\/a>, <a href=\"https:\/\/icrowdnewswire.com\/category\/news-category\/wire\/\" rel=\"category tag\">Wire<\/a>, <a href=\"https:\/\/icrowdnewswire.com\/category\/global-regions\/united-states\/\" rel=\"category tag\">United States<\/a>, <a href=\"https:\/\/icrowdnewswire.com\/category\/language\/english\/\" rel=\"category tag\">English<\/a><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"\" alt=\"image\" width=\"400\" height=\"300\" class=\"cwdfimg\" \/><\/div>\n<div>\n<h3>Contact Information:<\/h3>\n<p>Ricky<\/p>\n<\/p><\/div>\n","protected":false},"excerpt":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" width=\"233\" height=\"24\" src=\"https:\/\/icrowdnewswire.com\/wp-content\/uploads\/2020\/06\/4126-logo-1-1207.png\" alt=\"\">A new API is now available for developers to take advantage of for brand-new AR experiences on Android and Unity. First announced late-last year, the new API lets developers blend digital objects in the physical world. This is all done with a single RGB camera &ndash; boy, AR sure has come a long way. The &hellip; <a href=\"https:\/\/icrowdnewswire.com\/2020\/06\/26\/new-google-arcore-depth-api-lets-ar-objects-hide-behind-real-world-obstacles\/\">Continue reading <span>New Google ARCore Depth API lets AR objects hide behind real-world obstacles<\/span><\/a> <a href=\"https:\/\/ipsnews.net\/business\/2020\/06\/26\/new-google-arcore-depth-api-lets-ar-objects-hide-behind-real-world-obstacles\/\" class=\"more-link\">Continue Reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":106,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,22,54],"tags":[],"class_list":["post-32876","post","type-post","status-publish","format-standard","hentry","category-english","category-united-states","category-wire"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v24.9 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>New Google ARCore Depth API lets AR objects hide behind real-world obstacles - Business<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"http:\/\/ipsnews.net\/business\/2020\/06\/26\/new-google-arcore-depth-api-lets-ar-objects-hide-behind-real-world-obstacles\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"New Google ARCore Depth API lets AR objects hide behind real-world obstacles - Business\" \/>\n<meta property=\"og:description\" content=\"A new API is now available for developers to take advantage of for brand-new AR experiences on Android and Unity. First announced late-last year, the new API lets developers blend digital objects in the physical world. This is all done with a single RGB camera &ndash; boy, AR sure has come a long way. The &hellip; Continue reading New Google ARCore Depth API lets AR objects hide behind real-world obstacles Continue Reading &rarr;\" \/>\n<meta property=\"og:url\" content=\"http:\/\/ipsnews.net\/business\/2020\/06\/26\/new-google-arcore-depth-api-lets-ar-objects-hide-behind-real-world-obstacles\/\" \/>\n<meta property=\"og:site_name\" content=\"Business\" \/>\n<meta property=\"article:published_time\" content=\"2020-06-26T22:14:00+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/icrowdnewswire.com\/wp-content\/uploads\/2020\/06\/4126-logo-1-1207.png\" \/>\n<meta name=\"author\" content=\"Waqas Awan\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Waqas Awan\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"1 minute\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"WebPage\",\"@id\":\"http:\/\/ipsnews.net\/business\/2020\/06\/26\/new-google-arcore-depth-api-lets-ar-objects-hide-behind-real-world-obstacles\/\",\"url\":\"http:\/\/ipsnews.net\/business\/2020\/06\/26\/new-google-arcore-depth-api-lets-ar-objects-hide-behind-real-world-obstacles\/\",\"name\":\"New Google ARCore Depth API lets AR objects hide behind real-world obstacles - 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First announced late-last year, the new API lets developers blend digital objects in the physical world. This is all done with a single RGB camera &ndash; boy, AR sure has come a long way. 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