{"id":28487,"date":"2020-06-19T14:55:00","date_gmt":"2020-06-19T14:55:00","guid":{"rendered":"https:\/\/icrowdnewswire.com\/?p=2607833"},"modified":"2020-06-19T14:55:00","modified_gmt":"2020-06-19T14:55:00","slug":"go-read-this-detailed-look-at-apples-ar-and-vr-headset-development","status":"publish","type":"post","link":"https:\/\/ipsnews.net\/business\/2020\/06\/19\/go-read-this-detailed-look-at-apples-ar-and-vr-headset-development\/","title":{"rendered":"Go read this detailed look at Apple\u2019s AR and VR headset development"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" width=\"233\" height=\"24\" src=\"https:\/\/icrowdnewswire.com\/wp-content\/uploads\/2020\/06\/4001-logo-786.png\" class=\"webfeedsFeaturedVisual wp-post-image\" alt=\"\" style=\"display: block; margin-bottom: 5px; clear:both;max-width: 100%;\" link_thumbnail=\"\" \/><\/p>\n<p class=\"c-entry-summary p-dek\">The release of Apple&rsquo;s N421 glasses and N301 headset are still years away<\/p>\n<p class=\"c-entry-summary p-dek\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/cdn.vox-cdn.com\/thumbor\/glnc99Yo4I6-a66CFU1LYQ6tRXg=\/0x0:2040x1360\/1200x800\/filters:focal(857x517:1183x843)\/cdn.vox-cdn.com\/uploads\/chorus_image\/image\/66956891\/acastro_180604_1777_apple_wwdc_0001.0.jpg\" width=\"687\" height=\"458\" \/><\/p>\n<p id=\"Wwchj5\">Apple has been working on a combination of AR and VR wearables for at least the last five years, and it&rsquo;s this development process that&rsquo;s been extensively detailed in a&nbsp;<a href=\"https:\/\/www.bloomberg.com\/news\/articles\/2020-06-19\/apple-team-working-on-vr-and-ar-headset-and-ar-glasses?sref=ExbtjcSG\">new report from&nbsp;<em>Bloomberg<\/em><\/a><em>.&nbsp;<\/em>The report covers some of the internal conflicts shaping product design, and provides more details about what form the final devices could take.<\/p>\n<p id=\"KT1aT0\">Consistent with&nbsp;<a href=\"https:\/\/www.theverge.com\/2019\/11\/11\/20959066\/apple-augmented-reality-ar-headset-glasses-rumors-reported-release-date\">previous reports<\/a>,&nbsp;<em>Bloomberg<\/em>&nbsp;says that Apple&rsquo;s AR and VR team, lead by Mike Rockwell, has two main products in development. One, reportedly codenamed N421, is a pair of lightweight AR glasses, while a second, codenamed N301, is said to be a headset that will combine the best of both AR and VR. It&rsquo;s this second device that&rsquo;s reportedly caused some internal division at Apple.<\/p>\n<blockquote>\n<p id=\"DgoAQo\">N301 was initially designed to be an ultra-powerful system, with graphics and processing speeds previously unheard of for a wearable product. The processing capabilities were so advanced &mdash; and produced so much heat &mdash; that the technology couldn&rsquo;t be crammed into a sleek headset. Instead, Rockwell&rsquo;s team planned to sell a stationary hub, which in prototype form resembled a small Mac, that would connect to the headset with a wireless signal. In Rockwell&rsquo;s early version, the headset would also be able to operate in a less-powerful independent mode.<\/p>\n<\/blockquote>\n<p id=\"R0TRXe\">However, Apple&rsquo;s former design chief, Jony Ive, reportedly disliked the idea of the N301 headset that needed an external device to run, and saw a less powerful headset as the answer. He also preferred the concept of the N421 glasses overall, because they wouldn&rsquo;t take people out of the real world as much.&nbsp;<em>Bloomberg<\/em>&nbsp;reports that Apple CEO Tim Cook eventually sided with Ive&rsquo;s direction for the hub-less N301 headset after a months-long standoff. Here&rsquo;s how&nbsp;<em>Bloomberg<\/em>&nbsp;describes the headset&rsquo;s current design:<\/p>\n<blockquote>\n<p id=\"k2O0mq\">Although the headset now in development is less technologically ambitious than originally intended, it&rsquo;s pretty advanced. It&rsquo;s designed to feature ultra-high-resolution screens that will make it almost impossible for a user to differentiate the virtual world from the real one. A cinematic speaker system will make the experience even more realistic, people who have used prototypes say.<\/p>\n<\/blockquote>\n<p id=\"SyAHRN\">Here are a few key takeaways from&nbsp;<em>Bloomberg&rsquo;s&nbsp;<\/em>report, some of which has been reported before:<\/p>\n<ul>\n<li id=\"7l6nVA\">Prototype N301 headsets reportedly have a similar design to Facebook&rsquo;s&nbsp;<a href=\"https:\/\/www.theverge.com\/2019\/4\/30\/18523000\/oculus-quest-review-vr-headset-price-specs-features\">Oculus Quest<\/a>, including having a &ldquo;mostly fabric body.&rdquo;<\/li>\n<li id=\"1ZzQvE\">The N301 headset will reportedly have its own App Store, which will include games, video streaming software, and applications for virtual meetings.<\/li>\n<li id=\"vnhYmE\">Apple plans to allow its Siri voice assistant to control both the headset and the glasses, but it&rsquo;s also testing a physical remote for the headset.<\/li>\n<li id=\"9Q2oUs\">Rockwell&rsquo;s team is reportedly now 1,000-strong, and has a degree of independence from the rest of Apple.<\/li>\n<li id=\"yUtbGj\"><em>Bloomberg<\/em>&nbsp;reiterates that we may see the first headset announced in 2021 with a 2022 release, and that the glasses are unlikely to be ready for release until 2023 at the earliest.<\/li>\n<\/ul>\n<p id=\"PEe9LE\"><em>Bloomberg<\/em>&rsquo;s piece is a fascinating look at how Apple&rsquo;s AR and VR ambitions have developed over the years, and it&rsquo;s&nbsp;<a href=\"https:\/\/www.bloomberg.com\/news\/articles\/2020-06-19\/apple-team-working-on-vr-and-ar-headset-and-ar-glasses?sref=ExbtjcSG\">well worth reading in its entirety<\/a>.<\/p>\n<p class=\"tags\">\n<div><strong>See Campaign: <\/strong><a href=\"https:\/\/www.bloomberg.com\/news\/articles\/2020-06-19\/apple-team-working-on-vr-and-ar-headset-and-ar-glasses?sref=ExbtjcSG\" target=\"_blank\">https:\/\/www.bloomberg.com\/news\/articles\/2020-06-19\/apple-team-working-on-vr-and-ar-headset-and-ar-glasses?sref=ExbtjcSG<\/a><br \/><b>Contact Information:<\/b><br \/> Jon Porter<\/p>\n<p><b>Tags:<\/b><br \/><a href=\"\"><\/a>, <a href=\"https:\/\/icrowdnewswire.com\/category\/news-category\/wire\/\" rel=\"category tag\">Wire<\/a>, <a href=\"https:\/\/icrowdnewswire.com\/category\/global-regions\/united-states\/\" rel=\"category tag\">United States<\/a>, <a href=\"https:\/\/icrowdnewswire.com\/category\/language\/english\/\" rel=\"category tag\">English<\/a><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"\" alt=\"image\" width=\"400\" height=\"300\" class=\"cwdfimg\" \/><\/div>\n<div>\n<h3>Contact Information:<\/h3>\n<p> Jon Porter<\/p>\n<\/p><\/div>\n","protected":false},"excerpt":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" width=\"233\" height=\"24\" src=\"https:\/\/icrowdnewswire.com\/wp-content\/uploads\/2020\/06\/4001-logo-786.png\" alt=\"\">The release of Apple&rsquo;s N421 glasses and N301 headset are still years away Apple has been working on a combination of AR and VR wearables for at least the last five years, and it&rsquo;s this development process that&rsquo;s been extensively detailed in a&nbsp;new report from&nbsp;Bloomberg.&nbsp;The report covers some of the internal conflicts shaping product design, &hellip; <a href=\"https:\/\/icrowdnewswire.com\/2020\/06\/19\/go-read-this-detailed-look-at-apples-ar-and-vr-headset-development\/\">Continue reading <span>Go read this detailed look at Apple&rsquo;s AR and VR headset development<\/span><\/a> <a href=\"https:\/\/ipsnews.net\/business\/2020\/06\/19\/go-read-this-detailed-look-at-apples-ar-and-vr-headset-development\/\" class=\"more-link\">Continue Reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":47,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,22,54],"tags":[],"class_list":["post-28487","post","type-post","status-publish","format-standard","hentry","category-english","category-united-states","category-wire"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v24.9 - 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